|//pos1, //pos2||sets the positions to work with, also will measure the distance between both||none|
|//replace typeNeedle typeReplaced||replaces the blocks in the selected area from a special pattern||builder|
|//set type||sets the blocks in the selected area||builder|
|//sphere, //hsphere type radius||makes a (hollow) sphere around the player position, may be dangerous in survival mode||builder|
|//cyl, //hcyl type radius (height)||creates a (hollow) cylinder around the player||builder|
|//fill, //fillr type radius||replaces air with type in the radius, 2D/3D||builder|
More commands on request.