Difference between revisions of "WorldAPI"

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[[Category:API]]
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[[Category:World]]
 
The WorldAPI allows you, a programmer, to manipulate the behavior of the world, and its contents: players, items, entities, machines, the weather, the sky, dungeons, and monsters,...
 
The WorldAPI allows you, a programmer, to manipulate the behavior of the world, and its contents: players, items, entities, machines, the weather, the sky, dungeons, and monsters,...
  
== [[BlockAPI|Block]] Access ==
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== Block Access ==
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See also: [[BlockAPI]]
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{| class="wikitable" border="1"
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|-
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! Function
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! Meaning
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! Similar
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|-
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| getBlockByID(id)
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| get the basic type of a block
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| blockByID[id*100], blockByName[name]
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|-
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| world.getBlockAt(x, y, z [, unimportant? [, level]])
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| get a block from the world, can be a number or an object
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| world.getColorAt(x, y, z)
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|-
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| world.setBlockAt(x, y, z, block [, unimportant?])
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| set a block in the world
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| world.sba(chunk, chunkchen, x, y, z, block), world.setBlockUnsecure(x, y, z, block)
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|}
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== Entity Access ==
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== Structure Generation ==

Latest revision as of 10:52, 18 January 2017

The WorldAPI allows you, a programmer, to manipulate the behavior of the world, and its contents: players, items, entities, machines, the weather, the sky, dungeons, and monsters,...

Block Access

See also: BlockAPI

Function Meaning Similar
getBlockByID(id) get the basic type of a block blockByID[id*100], blockByName[name]
world.getBlockAt(x, y, z [, unimportant? [, level]]) get a block from the world, can be a number or an object world.getColorAt(x, y, z)
world.setBlockAt(x, y, z, block [, unimportant?]) set a block in the world world.sba(chunk, chunkchen, x, y, z, block), world.setBlockUnsecure(x, y, z, block)

Entity Access

Structure Generation