Difference between revisions of "WorldAPI"
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[[Category:API]] | [[Category:API]] | ||
+ | [[Category:World]] | ||
The WorldAPI allows you, a programmer, to manipulate the behavior of the world, and its contents: players, items, entities, machines, the weather, the sky, dungeons, and monsters,... | The WorldAPI allows you, a programmer, to manipulate the behavior of the world, and its contents: players, items, entities, machines, the weather, the sky, dungeons, and monsters,... | ||
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| world.sba(chunk, chunkchen, x, y, z, block), world.setBlockUnsecure(x, y, z, block) | | world.sba(chunk, chunkchen, x, y, z, block), world.setBlockUnsecure(x, y, z, block) | ||
|} | |} | ||
+ | == Entity Access == | ||
+ | == Structure Generation == |
Latest revision as of 09:52, 18 January 2017
The WorldAPI allows you, a programmer, to manipulate the behavior of the world, and its contents: players, items, entities, machines, the weather, the sky, dungeons, and monsters,...
Block Access
See also: BlockAPI
Function | Meaning | Similar |
---|---|---|
getBlockByID(id) | get the basic type of a block | blockByID[id*100], blockByName[name] |
world.getBlockAt(x, y, z [, unimportant? [, level]]) | get a block from the world, can be a number or an object | world.getColorAt(x, y, z) |
world.setBlockAt(x, y, z, block [, unimportant?]) | set a block in the world | world.sba(chunk, chunkchen, x, y, z, block), world.setBlockUnsecure(x, y, z, block) |